Video Games Turn Serious
A three-part series on the videogame industry and where it may be heading.
| Jun. 25 2018
Jordan Mechner: VR Won’t Replace Games
Few people have had the opportunity to watch the rise of video games as an economic and cultural force as.
| May. 21 2018
Ready, Player One? The Videogame Industry Advances to the Next Level
In the early seventies, mechanical pinball games still dominated the arcades, as they had since the Great Depression. Then in.
| May. 2 2018
Look Ma, No Hands: The Dawn of Vocal Computing
Google Home and Amazon’s Alexa have been catching on very quickly. Google reports that it sells a voice-controlled.
| Mar. 6 2018
Minimalist Consumers Buy Experiences Not Things
Statistics show that in the West at least, the long shopping spree is ending.
| Oct. 9 2017
Networking 2.0 Series: What’s Next for Professional Networking?
Online networking systems such as LinkedIn and Weibo in China are changing the way people find and do work.
| Sep. 10 2017
Networking 2.0 Series: Online Networking with Chinese Characteristics
Online social networks are changing Chinese professional culture.
| Aug. 23 2017
Networking 2.0 Series: How to Work Your Network
In this four-part series, we look at how online social networks are changing the way business is done.
| Aug. 2 2017
Networking 2.0 Series: Q&A with Julia Hobsbawm, Author of Fully Connected
Julia Hobsbawm, author of Fully Connected, discusses the importance of having a healthy social connection diet.
| Jul. 19 2017
Networking 2.0 Series: Social Capital in a Virtual Age
Some introverts dread small talk and trying to get to know strangers. But like it or not, networking is necessary.
| Jun. 26 2017
Managing Millennials in the Workplace
Executives across the world have reported that they have difficulty not only managing millennials but even understanding them.
| Jun. 12 2017
The Office of the Future: Palace or Co-Working Hive?
The co-working idea is becoming increasingly popular, and the supply of office-less workers keeps rising.
| May. 8 2017