World of Warcraft
Technology and Higher Education: Welcome to Future U!
How technology will make higher education better, but probably not cheaper.


| Oct. 21 2014
#Plants vs Zombies, #PopCap, #Angry Birds, #Rovio, #Blizzard, #World of Warcraft, #Farmville, #Zynga, #Game Industry, #Game Industry in China, #Gaming, #Magnet Joy, #MMORPG, #Online Gaming
Game theory: How companies adapt for the game industry in China
China is a daunting place to bring intellectual property. It’s especially tough for businesses that produce content, like.
| Apr. 17 2012
#World of Warcraft, #3D, #Ourgame, #QQ, #Blizzard, #Game Industry, #Game Industry in China, #Gaming, #MMORPG, #Online Gaming
Playing for keeps: Online gaming in China
Over the past decade, online gaming has boldly entered the heart of mainstream mainland entertainment. Parents who may have once.
| Jun. 9 2009